The Mahist Faith of the Devabhánu (“children of the Devah”) is the primary religion of Dárdünah. It is practiced everywhere except in the Hardazi lands.
The primary holy text is the Partakám, filled with stories of the Great Father and Mother and the Devah. Careful study of the hymns and chants reveal the rules for leading a pious life.
All mángai (priests and monks) belong to the Holy Caste. Depending on their rank within the hierarchy, they are addressed by different titles. The head of an order in any particular country is the Great Satyan (addressed as “Illustrious Mángai”), while the head of an order in a large city is the High Satyan (“Revered Mángai”).
Though there are many different sects and orders in the Mahist Faith, the following are the four most prominent:
Satyan Order – Powerful and politically influential, this order cleaves to a strict interpretation of the Partakám; the order has been known to conduct inquisitions to cleanse the faith, but it also is a protector of the poor and friendless
Nagmahn Order – Found mainly in the Sarpah lands; devotees consider Nagamíssa to be the principle Devah, while Kramah is known as the lord of death and battle
Mihnéan Order of Mujíbh – Devotees of Mujíbh, the trickster god of luck, often called the “Laughing God”; mángai take a vow of truth, so they are often called upon to be ambassadors or mediators
Disciples of Kiráh – Worshippers of Kiráh, the Devah of good fortune; only Paksin who can fly can become Mángai, though anyone may be a member of the order
Those of the Mahist Faith worship the Great Father and Mother as well as their First Children, the Devah. Though there are many regional differences in the depiction of the gods, they can usually be recognized by the objects they associate with or the poses they take.
Great Father (Mahitáytah) and Great Mother (Mahiámbah) – robed figures, male and female, seated on thrones with halos of fire instead of faces or heads
There are hundreds of Devah that are worshipped by the jánah, but the most popular are listed below.
Kramah – God of victory and skill in battle; usually a lion, always depicted dancing with a spear and axe
Krilárah – Goddess of the moons, magic, prophecy and love; usually a fox, always veiled and carrying an orb
Kiráh – God of the sky, storms, and fortune; usually a falcon, always winged with wing tips touching above his head
Yatnaríti – God of wise endeavors, economy, and learning; usually an elderly tortoise or ibis, always in scholar’s robes holding a rolled parchment
Amasúrah – Mother of demons, goddess of darkness and the void; usually a twisted cobra, almost always a Sarpah (not acknowledged in the northern Sarpah nations, where Kramah fills this role)
Mürtyu – Goddess of change, guardian of dead souls, Judge of the Cycle; usually a raven, always seated and holding a scale
Hröpa – God of the seas, oaths, and spiritual cleansing; usually an otter, sea lion, or walrus, always shown rising out of a stormy sea
Sianáthe – Goddess of the seas, oaths, and spiritual cleansing; usually a silvery scaled snake and always a Sarpah; mate to Hröpa and shown rising out of calm water or curled on her side in a pool of clear water
Muhjíbh – God of luck, Messenger of the Gods, the Trickster, the Laughing God; usually a monkey or rodent, always shown dancing on his left foot and holding his tail in his right hand
Prthivínia (in older times Príthya) – Goddess of the earth, agriculture, and nature, in older times primarily the goddess of suthra; usually a weasel or other burrowing animal, always reclining in a bed of trees surrounded by suthra
Nagamíssa – patron Devah of Visedhárah, Mother of Wisdom, goddess of healing, fortune, the sky, nature, family and magic; usually a snake, always a Sarpah seated in a lotus position with a distended belly, holding a harp and an abacus
Asha – ancient sister to Príthya, goddess of that which grows from a seed in the wild, eventually supplanted by Prthivínia; rarely worshipped, usually a horned herd animal suckling a lion and a fox cub at her breasts